This being what I assume is a fairly early quest, Malin laid out every method of infiltration. Other aspects are equally likely to get RPG fans hot and bothered. It’s very promising for those who want to actually roleplay. It feels like Obsidian is drawing on its experience with Pillars of Eternity to inform Outer Worlds in this respect, even more than the scattered skill checks in New Vegas. And they kept showing up in almost every single dialogue choice. Charm and Intimidate checks showed up almost immediately, indications that this is definitely an Obsidian game.
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